We can't have people spreading lies about a product, it would damage it's reputation. If you would like a tutorial on what VorpX actually is, I would be happy to link you some videos that explain its full functionality. I've used the same technique to play countless other games.Ģ. face palm- just reading that made me lose all faith."ġ. I don't know anything when it comes to modding, thats why I asked the question to begin with.ĭon't discourage people from asking questions, or else they won't learn. "If you knew anything you'd know the engine the game uses and as someone else pointed out the limitations, even then the engine and such for the game can not support such actions."ġ. I stated it so that the responders would be aware that I 'may' have the necessary programmatic skills to begin modding/DYI as opposed to just being linked a mod. I didn't state my career for the sake of attention seeking. It's not like i'm saying i'm a Hollywood celebrity or the President.just an ordinary programmer.Ģ. What makes you think I was lying when I stated that I was a "Full Time Programmer"? "Instead of lying and adding something like "Full time programmer" for absolutely no reason and no grounds to do so, is pretty troll and attention seekish."ġ. It allows playing non-vr games in a stereo 3D VR enviornment(I.e the VR headset function as a flat screen, potentionally with camera movement tied to the head movement), he wasn't implying VorpX made non-vr games into vr games. What we can say for sure is, he's not a modder(at least not for games that doesn't have official mod support), and he probably doesn't do reverse engineering.Īlso VorpX does exactly what he said. Him being a programmer or not, he is obviously not a video game programmer(neither am I for that matter), but could still know how to code and be making other unrelated software(Making an CMS is vastly different from making a video game, two complete separate skill sets). Which would be a ♥♥♥♥♥♥ experience, and just better to remove the model from being rendered(hoping collision code doesn't depend on it's rendering). But unless one has really intimate knowledge of Unreal Engine, it's not gonna happen.īut hypothetically, You'd "just" need to find the camera object, and move it in front of the model(Which'd require finding some way of hooking into the game code, which is what programs like ReShade, and Script Extender(For Bethesda games) do). But yeah, the game wasn't built for it, no question. Too be fair, the engine has no problem with first person(no 3D engine has a direct problem with it). face palm- just reading that made me lose all faith. If you knew anything you'd know the engine the game uses and as someone else pointed out the limitations, even then the engine and such for the game can not support such actions.Īlso that's not what vorpx is used for. Originally posted by Guthixian:Instead of lying and adding something like "Full time programmer" for absolutely no reason and no grounds to do so, is pretty troll and attention seekish.
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